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How to play daggerfall on mobile
How to play daggerfall on mobile






how to play daggerfall on mobile

Showitemmaker - Opens a item maker window for enchanting items Showbankwindow - Opens a banking window for specified region Does not allow player to distribute points, only changes level value. Setlevel - Change player level to a value from 1 to 30. Set_weather - Sets the weather to indicated type Setting it too high can have adverse affects Set_timescale - Set Timescale Default 12. Retry_assets - Clears records of import attempts for assets from loose files and mods. The in-place reload will trigger a longer than usual delay. Warning: Uses QuickSave slot to reload game in-place. Reset_assets - Clears mesh and material asset caches then reloads game.

how to play daggerfall on mobile

Purgeallquests - Immediately tombstones all quests then removes from quest machine. Print_legalrep - Output current legal status and reputation value for all regions Poisonplayer - poisonplayer index (a number 0-11)

how to play daggerfall on mobile

Opendoor - Opens a single door the player is looking at, regardless of locked state Openalldoors - Opens all doors in an interior or dungeon, regardless of locked state Modnpcrep - Modify reputation with last NPC clicked by a positive or negative amount. Map_teleportmode - toggles (enables or disables) debug teleport mode (Control+Shift+Left Mouse Click on a dungeon segment will teleport player to it) Map_reveallocations - Reveals undiscovered locations on travelmap (temporary) Map_reveallocation - Permanently reveals the location with in region on travelmap Map_revealbuildings - Reveals undiscovered buildings on exterior automap (temporary) Map_revealall - Reveals entire map (including disconnected dungeon segments) on automap Map_hidelocations - Hides undiscovered locations on travelmap Map_hidebuildings - Hides undiscovered buildings on exterior automap Location - Send the player to the predefined location in Unity and add the levels you need to the level list there. Before you can load a scene you have to add it to the list of levels used in the game. Killall - Kills any enemies currently in scene IngredUsage - Log an analysis of potion recipe usage of ingredients

how to play daggerfall on mobile

HELP - Display the list of available commands or details about a specific command. Guildrank - Set rank in a guild that you are a member of Groundme - Move back to last known good position Getlocpixel - get pixel coordinates for a location Getallquestitems - Immediately give player a copy of any items referenced by active quests (including rewards). Does not issue reward.Įxecute - compiles source files (and instanties objects when possible) from streaming assets path. Does not issue reward.Įndquest - Tombstone quest. Omit team argument for default team.ĭiseaseplayer - diseaseplayer index (a number 0-16) OR diseaseplayer vampire|werewolf|wereboar (Note: only vampire currently implemented)ĭumpbuilding - Dump the current building player is inside to json fileĭumplocblocks - Dump the names of blocks for each location, or locations for given block(s), to json fileĮnddebugquest - Tombstone quest currently shown by HUD quest debugger (if any). n = 1 by defaultĪddArtifact - Adds an artifact of ID n to the characterĪddpopuptext - Fill HUD buffer with messagesĪddspellbook - Gives player a new spellbook if they do not have one.Ĭm - Creates a mobile of type on. Activate - Triggers an action object regardless of whether it is able to be activated normallyĪdd - Adds n inventory items to the character, based on the given keyword.








How to play daggerfall on mobile